Destruction

"Your energy is simple, loose and wild but not without purpose."\

'Those who attune to Destruction are unable to unlock the Creation Nature.' 'Those who attune to Destruction are able only to unlock 50% of Chaos & Order Natures.'

(This is one of the 4 main natures you can start out with)

Fire: One of the four main classical elements. Causes 10 base damage when hit.

Ignite (Requires Fire): An upgraded version of the 'Fire' aspect. Gives the target a 'Burning' debuff that deals damage over time.

Heat (Requires Ignite): Increases the amount of damage dealt by the 'Fire' and 'Ignite' Aspects.

Pyromania (Requires Heat): Regain mana when taking fire damage. Fire related components also cost 5% less mana.

Blood: Causes hit player to suffer a 'Lifesteal' Debuff for 10 seconds, which heals the caster with 5% the health stolen.

Leech (Requires Blood): Increases the amount of health recovered from the 'Lifesteal' Debuff to 10%

Boil (Requires Leech & Heat): Targets that are suffering from the 'Lifesteal' debuff are unable to use water to rid themselves of the 'Burning' debuff